Super Villainy

Super Villains in films are always trying to take over the world but have they stopped to think what would happen if they actually succeeded? That’s the basis for the plot in John and mine’s latest game, Super Villainy. The Villains take over the world, get bored, blow up the world, and then start fighting amongst themselves.

Get ready for Super Villain Battle Royale! Pick a randomised villain name and you’re ready to rock. You’ll fight little squids, big squids, flying toasters, grim reapers, evil robots, snakes, flying eyeballs, skull spiders, electric jelly fish, exploding brains and more in your bid to become the number one villain. Yeah, we had fun coming up with random enemy types.

Super Villainy is an arena shooter which is a genre that I haven’t tried my hand at before so it was a fun new challenge. We tried to incorporate all the elements players expect from a shooter whilst also packing in some more innovative stuff. We’ve got lots of enemies with different behaviours, epic bosses, enemy turrets that you can blow up, friendly turrets that you can hop in and use, slow motion, lots of cool upgrades, minions that you can recruit to fight for you, different mission objectives etc etc.

When you’ve completed all the missions there’s also an endless mode where you can aim for a high score.

Good luck!

Also, thanks to JayIsGames for this review!

Play this game…

April 25th, 2012 Games Tags: , , , , , , 15 Comments

BubbleBot

BubbleBot was a small project that I made as I started to learn a bit more about animation in Flash. Up until then I had been animating frame by frame (or at least attempting to) but I learned from robotJAM that there is a much easier way to animate in Flash, using tweens. Tweens allow you to set the start and end point of an animation and it will fill in the details in the middle. This can be a very powerful tool if you know how to use it properly and you can achieve great results. In this game the menus were animated in this way as well as the movement of the character.

The game itself is again pretty simple but I actually found it really fun so I was a bit disappointed (although perhaps not all that surprised) that it did so poorly. The main complaint is that it’s a very short game but for me that was one of its appealing features.

I tend to prefer casual games that you can just jump right into and don’t have to worry about learning how to play the game, you just know instinctively. On its first play the game will be pretty challenging because you have no idea what to do but you quickly find out and want to go back and get better at it each time.

At least that’s how I felt… perhaps it didn’t leave such a great impression on most people although I got quite a few favourable comments on it from people who had enjoyed playing.

Play this game…

Pondskater

Pondskater is the first game I ever made. It’s pretty terrible but can be a bit of fun. I made the game while I was still learning how to make games in flash (well, I’m still learning now of course but I mean when I was first learning) so it’s a bit buggy in places I think although generally it works just fine. The game did very poorly in terms of ratings but it was a valuable learning experience and only made me want to do better next time.

A lot of people seemed to find the fact that you had fuel for a pondskater a little strange and suggested that I change it to stamina. I quite liked that it was fuel because it was a bit random but I suppose I would have to concede that it doesn’t make much sense. I still don’t care though.

P.S. Keep playing until you find the chain-gun power-up. When you do press space to fire and use it to make mincemeat out of those bees!

Play this game…

September 20th, 2010 Games Tags: , , , , , 2 Comments

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