With the 70th anniversary of the Battle of Britain last year came a flurry of programs on TV honouring the heroic deeds of those that fought to defend their country. It was inspiring stuff so inevitably I felt the need to make a game on the subject.
There are already plenty of games where you fly around shooting planes down so we opted for a different approach in Spitfire: 1940, choosing instead to put the player in charge of the whole operation involved in defending Britain. We thought we could do a good job of it but were never 100% certain that it would make for a fun game and there was a lot of tweaking to be done before we were happy with it. In the end though I feel that it turned out pretty well and I have enjoyed playing it myself so I hope others will too.
It’s one of the more serious games that I have made with robotJAM (artist on many of my games) and a departure from our usual tendency to add humour to our games. We felt that this deserved a certain level of respect and with that in mind did plenty of research around the subject and tried to base the statistics for the planes based on how they performed in real life.