Super Villainy

Super Villains in films are always trying to take over the world but have they stopped to think what would happen if they actually succeeded? That’s the basis for the plot in John and mine’s latest game, Super Villainy. The Villains take over the world, get bored, blow up the world, and then start fighting amongst themselves.

Get ready for Super Villain Battle Royale! Pick a randomised villain name and you’re ready to rock. You’ll fight little squids, big squids, flying toasters, grim reapers, evil robots, snakes, flying eyeballs, skull spiders, electric jelly fish, exploding brains and more in your bid to become the number one villain. Yeah, we had fun coming up with random enemy types.

Super Villainy is an arena shooter which is a genre that I haven’t tried my hand at before so it was a fun new challenge. We tried to incorporate all the elements players expect from a shooter whilst also packing in some more innovative stuff. We’ve got lots of enemies with different behaviours, epic bosses, enemy turrets that you can blow up, friendly turrets that you can hop in and use, slow motion, lots of cool upgrades, minions that you can recruit to fight for you, different mission objectives etc etc.

When you’ve completed all the missions there’s also an endless mode where you can aim for a high score.

Good luck!

Also, thanks to JayIsGames for this review!

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April 25th, 2012 Games Tags: , , , , , , 2 Comments

Hambo is now available on iPhone, iPad and Android!

A team at Miniclip have been busy converting our flash game, Hambo, into a fully awesome mobile game. They’ve done a complete overhaul on the graphics and sounds and added in a few extra things like unlockable costumes and a huge amount of levels but at its core its the same funtastic gameplay from the flash game :)

For 99 cents (69p) you are getting literally hours of fun. I’ve actually wasted most of today just playing through it myself and I’m still not even close to doing all the levels. Just get it, you won’t be disappointed :)

Hambo on iPhone

Hambo on iPad

Hambo on Android

April 19th, 2012 Articles Tags: , , , 0 Comment

Bad Eggs Online T-Shirts now available

Further to a recent thread on our forum about Bad Eggs T-shirts we’ve decided to put it into action. We’ve been thinking about it for a while but haven’t got round to it until now…

We’re using a site called Spreadshirt to allow us to provide this service which means that all printing/payment/delivery is handled by them (so any complaints on that side of things must go to them, we’re just providing the designs).

There are currently two designs (we may add more if people like them) in a big variety of colours as well as male/female tees.

There are two stores, a US and UK (+Europe) version, so pick the link that most applies to you:
US store
UK store

A link to Bad Eggs Online in case you don’t know what I’m talking about: Bad Eggs Online

April 9th, 2012 Articles Tags: , , , , 0 Comment

Hambo iPhone: Coming Soon!

Here’s a short teaser trailer for the iPhone version of Hambo which is coming soon to iPad and iPhone:

March 5th, 2012 Articles Tags: , , , 0 Comment

Hambo 2: Hamtouchables

As promised Hambo 2 is now out! In this sequel you and your sidekick Bacon are detectives out to bust Pig Capone’s chops.

We wanted to make a bit of effort for this sequel rather than just stick some extra levels in so we changed up the theme (gotta keep my artist, robotJAM, busy)!

Gangster pigs sounded like a fun idea so we went with that. We also threw in a few new weapons and some extra puzzle features like wormholes. Yeah… they don’t really fit into the story but every game is made better with wormholes right?

This game has all the physics based fun that the first one had to offer: 36 levels, medals to be won, user levels + editor for those who want more. Hope you like it!

Thanks also to my brother, John and Rob’s friend Cathy McBurney for helping out with some level designing.

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February 16th, 2012 Games Tags: , , , , 4 Comments

Ninja Bear

Ninja Bear, or Ninja Bear and Purple Teddy vs the Monsters under the bed (to give its full title!), is the latest from my brother John and myself. We also enlisted the help of our younger brother, George, since it turns out he has a bit of a knack for voice acting.

At first glance the game is perhaps nothing you haven’t seen before. Conceptually it’s pretty similar to Hambo (watch this space for Hambo 2, coming very soon!) and a host of other physicsy type games in the genre. However, this time we’ve focused the gameplay more towards solving puzzles than pulling off tricky shots and we think we’ve made something a bit different.

To that end we made the aiming nice and simple, giving a trajectory line to help you see where your shot will go. We also devised a set of weapons that allow you to interact with the environment and really make the most of the box2d physics engine. You can disintegrate anything (including yourself!), make things icy or bouncy, and there’s even an anti-gravity gun that allows you to send things flying up into the air. All of these combined can make for some really interesting challenges and we had a lot of fun designing the levels.

There are 44 levels of increasing(ish) difficulty and also 24 Yin Yangs to collect. Collect them all to unlock a bonus level that should keep you occupied for a while! Also, if that’s not enough ninja for you there are user levels to be played or you can get creative and try out the level editor to make your own. If you make something then you can copy a link to share it so feel free to post your creations in the comments below :)

Thanks to JayIsGames for this review!

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February 8th, 2012 Games Tags: , , , , 2 Comments

Bad Eggs Online

Our first multiplayer game is out of beta. It has been a real eye opener releasing a multiplayer game. There is an incredible amount of work that you have to put in after releasing it to keep the content fresh and up to date as well as responding to criticisms, fixing bugs and adding the features that your players want to see.

We have put in a lot of hours trying to get this game to where we want it to be and have added a lot of new features after listening to our players. We’re likely still not done adding things but we feel that it’s at least at a stage now where it can lose the beta tag and we can start getting more players involved.

Huge thanks to everyone who has played and enjoyed the game so far and helped us get it to the stage that it’s now at. It has been far from a stress free release but I feel that we have learned a lot from this first attempt at multiplayer and I’m also very glad that a lot of players seem to be really enjoying the game.

We’ve had a great review here: Photonstorm.com and lots of positive feedback so far which is fantastic.

Hope you enjoy the game, look forward to seeing you online and in the forums!

Play at BadEggsOnline.com

Click here to watch the trailer.

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October 27th, 2011 Games Tags: , , , , 27 Comments

Bad Eggs Online is in Beta

I’m excited to announce the beta launch of my latest game, Bad Eggs Online.

Bad Eggs Online is my first ever multiplayer game (hence the beta launch). It’s an artillery game along the same lines as Scorched Earth and Worms so it’s a tried and tested style of gameplay but we have approached the genre in our own unique way.

You play as eggs in our game and (if you create an account) you can level your egg up and unlock new shells to play as and new weapons to cause even more destruction. There are also over 100 challenges to complete in the game and for each one you will unlock a new badge so wear those hard to get ones with pride!

We’re very interested in hearing your feedback in this beta period so I look forward to hearing what you think. And please feel free to invite your friends to play against you if you can’t find anyone to play against! Since we’re just launching it is to be expected that you may not be able to join a game right away but as the word spreads that should change so we’d really appreciate your support.

Click here to play the game.

Thanks,
Rob Donkin

September 12th, 2011 Articles Tags: , , , 19 Comments

Battle Beavers

I can’t believe it’s been over two months since we actually finished this game and we’ve only just released it! It took us a while to sort out a sponsorship deal with this one but it’s finally published at last. It’s another collaboration with my brother, John.

Battle Beavers is an RPG/Beat ‘em up where you play as a beaver named Bold who is suffering at the hands of the evil tyrant, Rangor. There’s equipment to unlock, stats to upgrade, plenty of enemies to fight, magic attacks and combo moves.

There’s also an epic final boss in the form of Rangor. Only the most hardened battle beavers will be able to defeat him in combat and restore peace to the plains… or something like that anyway.

I’m pretty happy with how the game has turned out. We enjoyed adding different attacks and enemies and testing the game was a lot of fun going round beating up enemies all day. So hopefully other people will like it too.

I got a friend to compose some music for us on this one and I hope you’ll agree he did a great job. Check out his soundcloud site for more tracks by him: http://soundcloud.com/jonathan-taylor

Also, just counted up and this is my 25th game! Seems like a milestone worth mentioning anyway :)

Update: Thanks to Mr Gee for this awesome Battle Beavers track!

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Synapsis 2

Ready for something strange? Enter the world of David Carter. A world where nothing really makes sense and yet everything is logical. Welcome to Synapsis 2, a point and click adventure collaboration between robotJAM and myself.

This is really robotJAM’s game since I had nothing to with the first Synapsis and the concept is all his but I was very happy to be invited to work with him on this, having collaborated on a number of other point and click games in the past (The Dreamerz, Panda’s BIG Adventure, Panda’s BIGGER Adventure).

We planned out the whole game beforehand, coming up with a number of themed rooms and a bunch of puzzles to go with them. It was pretty fun getting creative on this one. Then I left robotJAM to get on with the art so that I would have something to work with when it came to doing the code. The art is definitely what stands out in this game and I hope you’ll agree that Rob did a fantastic job. That combined with the eerie music and sound effects make this a very surreal and atmospheric experience.

Code-wise the game didn’t present too many challenges so once the art was more or less in I was able to go through and hook it all up and turn it into a playable game. My favourite part is the wibbly effect on the doors (made possible thanks to a great class that I found here).

Good luck, have fun, and be sure to let me know how you get on in the comments. Oh, and if you want to play the first game then you can find it here: Synapsis

P.s. Some little known trivia: the weird looking eye in the tv in the hub room that looks around creepily is a video of robotJAM’s eye.

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Games

Super Villainy

Super Villainy

Hambo 2

Hambo 2

Ninja Bear

Ninja Bear

Bad Eggs Online

Bad Eggs Online

Battle Beavers

Battle Beavers

Synapsis 2

Synapsis 2

The Adventures of Red

The Adventures of Red

Blow Things Up! 2

Blow Things Up! 2

Animal Raceway

Animal Raceway

Hambo

Hambo

Legend of the Golden Robot

Spitfire: 1940

Spitfire: 1940

Blow Things Up!

Blow Things Up!

Toxers

Toxers

Brain Waves

Brain Waves

The Dreamerz

The Dreamerz

Panda's BIGGER Adventure

Panda's BIGGER Adventure

GearCopter

GearCopter

Popopop 2

Popopop 2

Planet Basher 2

Planet Basher 2

Panda's BIG Adventure

Panda's BIG Adventure

Planet Basher

Planet Basher

Orbit

Orbit

Popopop

Popopop

Panda: Tactical Sniper 2

Panda: Tactical Sniper 2

Bubblebot

Bubblebot

Panda: Tactical Sniper

Panda: Tactical Sniper

Salmon Survival

Salmon Survival

Pondskater

Pondskater